
The bog standard bridge was replaced with lily pad platforms. The third mountain (where the vine grows) was replaced with a hill surrounded by a spiraling "staircase". The prototype version of Toad Road has three mountains, not two. The star marker at the start was changed in the final game to look like it's growing out of the dirt instead of just being slapped on.Ī ditch where a bridge would be is replaced by two tree stumps in the final game.

One of the most obvious features is that there's only one branching path in the stage-the fork in the road by the large star in the west portion of the map. The final game's boards have separate chunks for each "section" of the level.


Note that unlike the final version's course maps, this is all loaded in one chunk. An early Toad Road stage can be found on the disc in the folder /common/bd00.
